Willow Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Adventurer. Her silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Deep green spinel (70 gp).
Astar Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears a black deerstalker hat and black clothes. His hair, while still mostly brown, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Rich, Military. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Gûndza Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of halberds on his belt, each one with a opal on the hilt. His long brown hair is drawn into a two foot long braid. He has violet eyes and a white hat with a red feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gûndza was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gûndza's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting, Passionate. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 4 Acid flasks.
Markosian Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. She carries a battered club and tarnished bastard sword as well. Her silver hair is smooth and relatively long. She has black eyes and a green hat with a violet feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a necromancer, Markosian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Markosian was born on a far eastern island where she grew up under the tutelage of her father, an expert Jeweler. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac
Ideals: Fighting, Opinionated. Bonds: Criminal record, Mentor, Immigrant. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Brown-green garnet (100 gp).
Raer Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears baggy blue pantaloons and a black scarf. He wears his red hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Raer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Raer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Immigrant, Poor, Nature, Adventurer. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Tourmaline (50 gp). Rhodochrosite (16 gp).
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