Kali Failure, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She wears a green armored body suit, with a simple grey line shooting up and back down, and her gloved hand is found clutching a rapier. She has done her best to style her brown hair to look like a famous performer. Her ears are large.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them
History: She was born in the north, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and balancing her hectic life and new map maker responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Valida Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. During her travels, Valida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Valida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Valida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break
Ideals: Philantrophist, Impeccable. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 210 gp. 1 Half-Plate.
Ekemon Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Mentor. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple white line shooting up and back down. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. His eyes are gray and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: In love. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Tawna Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her auburn hair down. This gray eyed northerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the north her family was never financially stable. Through the years after Tawna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tawna's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Tawna and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
