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NPC Generator

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Advanced [show]


Sariel Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Laborer does, and she perpetually has her lance ready. She has done her best to style her auburn hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She does not trust anyone and sleeps with one eye open.

History: Sariel was raised in a hard working conservative environment. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Attractive, Has a crush. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Sariel Mitchell, Female Half-Elf Druid 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Bather, who enjoyed hunting, Robert was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Secretive. Bonds: Rich, Religious, Nature. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Robert Anderton, Male Human Commoner 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Freshwater pearl (9 gp).


Social Check DCs


Kairon Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely black suit with tan socks and a vest with buckled shoes. His hair is short and silver. His red eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Guardian, Rich. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Kairon Havoc, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. Bloodstone (30 gp).


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his red robe. He is portly but not overly obese. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: Pikar lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Pikar Sunmeadow, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Quespa Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple green robe with grey stripes complete with hood. She wears her black crest down. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She will rave to anyone who will listen. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Quespa Skaarzborroosh, Female Dragonborn Ranger 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs

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