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NPC Generator

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Advanced [show]


Portia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears a red shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. Portia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like her out of the picture; and she is wracked by social anxiety

Flaws: Ugly, Fearful, Secretive. Bonds: Adventurer, Criminal record. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Portia TellPenny, Female Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: Senteq was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He now owns his own business.

Motivation: He's looking for his big break; and further expansion of business

Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Senteq Albaratie, Male Gnome Druid 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 340 gp. Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Lamlis Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism, Fighting. Bonds: Attractive, Nature, Enemies. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Lamlis Horineth, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Shadow Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. Her gray fur is smooth and relatively long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Shadow was left her father's suit of armor and trained in its use and care. She became a Engraver soon after.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Shadow Of Ale, Female Tabaxi Cleric 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his longsword. He is physically well-built. He has moderate length white hair. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Orsik hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Optimist. Bonds: Military, Enemies, Immigrant. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Orsik Holderhek, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 sp.


Social Check DCs

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