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Advanced [show]


Ahrim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Criminal record. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Ahrim Sage, Male Tiefling Bard 3
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1600 sp.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red fur is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the west. Harvest was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bather. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Harvest never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Bonds: Immigrant, In love. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Harvest On the Water, Male Tabaxi Wizard 4
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Melech Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has moderate length brown hair. His eyes are a pleasant white.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melech took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has achieved small success as a Fortune-teller.

Motivation: He's in love; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Nature, Job, Has a crush. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Melech Intellect, Male Tiefling Monk 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Luthra Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her black hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Luthra embodies much of what other species detest in the Gnomes. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the north her family was never financially stable. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Beggar.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Luthra Musgraben, Female Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)14 (+2) 8 (-1)16 (+3)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears black leather gloves, a black jacket, and tight pants. Her green crest is drawn into a tight pony tail with a cross scrunchie. She has gleaming, smiling red eyes.

Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Wizard 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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