Ootah Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a white and pastel handkerchief worn on her left side. She sports black long hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: Ootah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a necromancer, Ootah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Mentor, Criminal record. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Goblin
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
Possessions: 500 sp. 1 Masterwork Common Melee.
Ielenia Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. With bright white hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
Flak Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a glaive. He has a long silver beard with little hanging trinkets. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Flak was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Flak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Impeccable. Bonds: In love, Attractive. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Kathra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She keeps her white hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born at the edge of vast mountains. Through the years after Kathra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Kathra's mother didn't care for her much, and the feeling was mutual. She struck the Fortune-teller job and began her own company from there.
Motivation: Expand her business; and wants to raise her children well
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Anne Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. She keeps her auburn hair in a pixie cut. She has a tattooed face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 sp. Tiger eye turquoise (13 gp).
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