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Advanced [show]


Greethen Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver crest is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Greethen was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Greethen Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Obsidian (6 gp).


Social Check DCs


Sun Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her fur is cut close to her head. Her copper eyes lackadaisically let the world flow into them.

Personality: She exudes charisma. She is a tour de force of persuasion. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Sun and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Fearful, Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Sun Thunder, Female Tabaxi Cleric 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)16 (+3) 17 (+3)19 (+4)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Gnome
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp.


Social Check DCs


Nalral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. His chestnut hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Attractive, Military. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Nalral Holderhek, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3

Possessions: 140 gp.


Social Check DCs


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy grey suit. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. Darrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Darrak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Darrak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Darrak Battlehammer, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Nuraval Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Nuraval studied abroad. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Nuraval Burrowfound, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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