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NPC Generator

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Advanced [show]


Caeldrim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: The child of a Bounty Hunter, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Caeldrim took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur, Disciplined. Bonds: Poor, Has a crush, Nature. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Caeldrim Kitchur, Male Half-Elf Paladin 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2100 sp.


Social Check DCs


Synthrin Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her green crest. She is very pretty but has cold, dead eyes.

Personality: Synthrin wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Disciplined. Bonds: Attractive, Religious, Immigrant. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Synthrin Nemmonis, Female Dragonborn Adept 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Trail Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a skull on it. She has no fur. Her eyes are yellow and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Trail lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to unite with her brother

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Criminal record. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Trail Shoe, Female Tabaxi Adept 5
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of whips on her belt, each one with a jet on the hilt. She has slicked back blonde hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Silgre Bristol, Female Half-Orc Fighter 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Carrie Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Impeccable. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Carrie Withrethin, Male Half-Elf Ranger 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 2 Acid flasks.


Social Check DCs

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