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NPC Generator

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Advanced [show]


Jane Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. Her chestnut hair is matted, messy, and big. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Nature, Immigrant. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Jane Cooper, Female Half-Elf Ranger 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1300 sp.


Social Check DCs


Dariff Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her chestnut hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She works hard and plays hard.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Hedonist. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Dariff Balderk, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His golden hair is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Healer, but he got bored and became a Herbalist. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Healer again; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Bucklal Strongbones, Male Halfling Commoner 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Geoffrey Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet cloak and cross-gartered tan stockings. His hair is short and silver. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Geoffrey Xistsrith, Male Half-Elf Barbarian 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple green line shooting up and back down. His brown fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Emerald was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: PTSD. Bonds: Religious, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Emerald Plume, Male Tabaxi Monk 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (10 gp). Red garnet (160 gp). Emerald (1300 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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