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Advanced [show]


Caramip Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak, and she perpetually has her whip ready. Her hair is always cut to a buzz. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Ploughman mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Caramip Humplebumple, Female Gnome Ranger 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Shivering In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her yellow fur is lengthy and is close to two feet long. Her green eyes peer out from beneath her top brown hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a brothel owner, Shivering was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shivering took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Mentor, Nature. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Shivering In the Storm, Female Tabaxi Bard 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 30 gp.


Social Check DCs


Grai Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. She keeps her golden hair in a flapper bob. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Grai lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Glassblower, but she got bored and became a Doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and to be a glassblower again

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Grai Altham, Female Half-Orc Warrior 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Shifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in an above average manner, and a wedding ring on her left hand. She has moderate length lavender fur. She has blue eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a great chef.

History: Sold as a small child to a brothel owner, Shifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Jeweler. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Gifted. Bonds: Attractive, In love, Job, Mentor. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Shifting Moon, Female Tabaxi Expert 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Finellen Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She has no hair. She has several tiny emerald earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Finellen is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Entrepeneur, Justice. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Finellen Lutgehr, Female Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 60 gp. Jade (150 gp).


Social Check DCs

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