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Advanced [show]


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has no crest. He has several tiny aquamarine earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Rich, Military. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. Malachite (10 gp).


Social Check DCs


Kipper Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. His hair, while still mostly brown, has prominent grey streaks. This blue eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Kipper was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kipper's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Kipper Ningel, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 20 (+5)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 80 pp. 1 Silk rope. 1 Disguise kit. 1 Backpack. 1 Average lock.


Social Check DCs


Alexandre Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. His blonde hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Performer

Voice: German accent

Attributes [hide]

Alexandre Siannodel, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. He has moderate length cinnamon fur. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the west

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Shifting On the Water, Male Tabaxi Warlock 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Osah Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is renowned for her bright green dresses and hats. She keeps her long purple hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: Osah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Adventurer, Osah learned a great deal about her father's area of expertise. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted from career to career and currently works as a Adventurer.

Motivation: Marry her brother to traveling adventurers; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Osah Idea, Female Tiefling Warlock 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs

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