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Advanced [show]


Theirastra Berevan, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. She has black hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. Theirastra was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Stableman. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: To be a Armorer again; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Theirastra Berevan, Female Elf Ranger 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with blue pants. He has blonde hair. His fierce hazel eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His whole body is exceptionally muscular. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oblar is combative with any and all who dare try his patience in the slightest.

History: Oblar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice, Persistence. Bonds: Immigrant, Attractive. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Oblar Warmwater, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp.


Social Check DCs


Silvo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Family. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Silvo Kettlewhistle, Male Halfling Ranger 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Uthemar Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet cloak and cross-gartered tan stockings. He has a penchant for wearing a ring with an oversized topaz on his left hand. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Pacifist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Uthemar Ostoroth, Male Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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