Pelt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. She keeps her red fur in a pixie cut. Her eyes are copper.
Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of northern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Flaws: Hedonist, Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Everburning torch.
Aasathra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blue crest, when down, is lengthy. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Aasathra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Aasathra's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Aasathra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Enemies, Religious. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Freshwater pearl (9 gp).
Dagnal Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She sports brown long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Dagnal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Dagnal enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Extrovert. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Thea Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her hair is black, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: Thea is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle.
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp.
Dayereth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and is dressed in earthy colors with a tan and yellow handkerchief worn on his right side. He has dyed his greying golden hair a little too much giving a sharp golden color. He has amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Impulsive. Bonds: Job, Religious, Family. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
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