Riswynn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears grey cloth garments or leather armor. She wears a wide-brimmed hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Nala Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear green pants and tee shirts, and is pretty ugly. She has no crest. Her eyes are gold and beady.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nala was born on a far southern desert where she grew up under the tutelage of her father, an expert Glassblower. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands
Flaws: Ugly, Disease. Bonds: Enemies, Rich, Immigrant. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp.
Kiirith Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a black and white handkerchief worn on his right side. His crest is short and bronze. His eyes are red and beady.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.
History: Kiirith was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His long beige fur is drawn into a two foot long braid. His eyes are likewise yellow.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Doctor business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Fighting. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1 Banded mail.
Immeral Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he's looking for his big break
Ideals: Entrepeneur, Joker, Gifted. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. 1 Half-Plate.
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