Astar Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blue hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Astar's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp.
Pyxrin Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple green robe with pastel stripes complete with hood. She wears a top hat to hide her balding. She has a tattooed face.
Personality: Overbrimming with self-confidence, Pyxrin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the east her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Undercommon
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her brown hair is cut jaggedly and amateurishly. Her amber eyes peer out from beneath her top grey hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gurdis hails from a village terrorized by orcs. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and meet up once more with her childhood friend
Ideals: Fighting. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1000 sp.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His brown hair is heavily combed to the left. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Delg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Cloak Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his quarterstaff ready. He keeps his black fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Persistence. Flaws: Insomniac, Selfish. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
