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Advanced [show]


Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has dyed his greying brass crest a little too much giving a sharp brass color. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Dadalan Grrrmmballhyst, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 10 (+0)19 (+4)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Aym Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses in green turtlenecks beneath a white coat with brown slacks. Her whole body is exceptionally muscular. Her black hair is smooth and relatively long. Her red eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Aym lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable; and her relatives are trying to arrange a marriage

Flaws: Insomniac, Insane. Bonds: Immigrant, Criminal record, Family. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Aym Ignominy, Female Tiefling Warrior 3
Medium (6'5") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Silk rope. 1 Backpack.


Social Check DCs


Naivara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: She has a crush on the local Locksmith; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Naivara Ilphelkiir, Female Elf Paladin 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Masterwork studded leather.


Social Check DCs


Mormo Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long purple hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Fortune-teller business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Optimist. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mormo Anarchy, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Moonstone (80 gp).


Social Check DCs


Rieta Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears green leather gloves, a green jacket, and tight pants. Her red hair is still thick. Her gold eyes peer out from beneath her top green hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Rieta would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Bonds: Military, Rich, Adventurer, Criminal record. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Rieta Rise, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)18 (+4) 11 (+0)10 (+0)
Skills Religion +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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