Baggi Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Baggi will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She comes from a rich western family. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and her religion dominates her actions
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Religious, Rich. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. Azurite (16 gp).
Drifting On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Dilettante. Her cinnamon fur is lengthy. She wears crescent spectacles with a black brim.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a ruthless business woman, a trait she acquired from her mother.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels kind of lost in life; and she is unsatisfied with her job
Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. 3 Alchemist’s fire. 7 Acid flasks.
Miles Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Persistence, Logical. Flaws: Disease. Bonds: Family. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. Red-brown spinel (110 gp).
Vassago Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Vassago grew up listening to his father's many stories. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Vassago and his spouse have recently divorced.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp. 1 Healer’s kit.
Krimmon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His brown hair, when down, is lengthy. His blue eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a brothel owner, Krimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Attractive, Job, Mentor, Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp.
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