Damien Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple red robe with pastel stripes complete with hood. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Damien is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damien grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damien. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Military, Criminal record. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Golden pearl (160 gp). 1 Darkwood Shield.
Eberk Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny topaz earrings on each ear.
Personality: Eccentric and domineering, Eberk will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Blacksmith has made it difficult for him to sleep.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Extrovert. Flaws: Insomniac. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 pp.
Vezera Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is renowned for her bright green dresses and hats. Her whole body is exceptionally muscular. She wears a colorful flower in her copper crest. Her red eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to get laid
Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive, Slave, Nature. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (130 gp). Sapphire pendant on gold chain (500 gp).
Veloptima Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her bow. Her silver hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in the south, but her parents moved at a very young age to the west. Veloptima was born on a far southern plains where she grew up under the tutelage of her father, an expert Seamstress. She left for the south, certain she would find work there.
Motivation: To prove her worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Synthrin Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses in green turtlenecks beneath a tan coat with yellow slacks. Her whole body is exceptionally muscular. She has no crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Synthrin took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Nature. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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