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NPC Generator

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Advanced [show]


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is knotted and matted. He wears large thick round spectacles.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Borun took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Borun TellPenny, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 130 gp. White pearl (40 gp).


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His blonde hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Mercenary profession.

History: He was born to loving parents in a slum to the east. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in spear use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Poor, Enemies. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Commoner 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, brown cloak, and is pretty ugly. Her lavender fur is still thick. Her blue eyes lackadaisically let the world flow into them.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Emerald was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and she wants revenge against illithids

Flaws: Ugly. Bonds: Enemies, Adventurer, Family, Nature, Rich. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Expert 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Hematite (8 gp).


Social Check DCs


Virra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a tan shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Virra Oomtrowl, Female Gnome Ranger 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 260 gp.


Social Check DCs


Armara Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Armara's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Armara Speed, Female Tiefling Fighter 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs

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