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NPC Generator

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Advanced [show]


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears bulky red painted plate armor. Her hair is chestnut and curly. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school to support her sick mother, and resented it. By chance she met her brother recently and the two have been together since.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Family. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Shaena Littlefoot, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Oriel Remington, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her golden hair is lengthy. Her eyes are violet.

Personality: A skeptical and narcissistic woman, Oriel's first love is herself. Her second love is also herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Mundane. Bonds: In love, Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Oriel Remington, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Average lock.


Social Check DCs


Ermina Axton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with violet highlights, and long pastel pants that bunch up around her shoes, and carries lances. Her hair is long and blonde with streaks of silver, and is pulled back with small grey clips. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Painter like her mother before her.

Motivation: She has money and likes to spend it; and to be a barkeep again

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Criminal record, Job, Rich. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Ermina Axton, Female Human Monk 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red-brown spinel (120 gp). 1 Banded mail.


Social Check DCs


Kiirith Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black, dusty cloak. He has dyed his greying green crest a little too much giving a sharp green color. His eyes are red and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on men, regardless of circumstances.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Has a crush, Nature, Family. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Kiirith Zzzxaaxthroth, Male Dragonborn Fighter 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair down. He has black eyes and a black hat with a violet feather.

Personality: Raam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Raam Violence, Male Tiefling Rogue 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Amethyst (80 gp).


Social Check DCs

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