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Advanced [show]


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Erky will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal music training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Justice, Gifted, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Erky Raulnor, Male Gnome Paladin 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Eiravel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears blue trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is black and curly. He wears a mask on his face.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Eiravel was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Gifted. Bonds: Immigrant, Religious, Rich, Military. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Eiravel Amakiir, Male Elf Monk 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gimurt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Regain custody of his daughter; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Passionate, Impeccable. Flaws: Disease. Bonds: Job, Family. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Gimurt Rubyeye, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Baern Helcral, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Great Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a pastel coat over a tan low-cut shirt, and a small hat upon her head. Her black fur is drawn into a tight pony tail with a skull scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: Great was born in the west. At a young age she loved to build and create. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to protect her home

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Guardian. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Great Of Snakes, Female Tabaxi Cleric 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs

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