River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a pastel coat over a black low-cut shirt, and a feathered hat upon her head. Her fur is yellow and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Bricklayer business at a young age. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Shy. Bonds: In love, Job, Immigrant. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Hugh Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Joker, Logical. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. 1 Chain shirt.
Abalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She got into the Ploughman business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 5000 cp.
Syllin Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she very much looks the part of a Architect. She wears her hair in dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Architect for hire.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Logical, Fighting. Bonds: Job, Attractive. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Zunn Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. With bright silver hair and a scraggly beard. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Zunn studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!