Flask Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. His beige fur is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Flask was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Poor, Job. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Katherine Camden, Female Human [Permalink]
Personal [hide]
Description: She wears a grey deerstalker hat and grey clothes. Her silver hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west to a Shoemaker, Katherine learned a great deal about her mother's area of expertise. Katherine was born on a far western plains where she grew up under the tutelage of her mother, an expert Shoemaker. She has set out to sabotage the competition.
Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
Possessions: 120 gp.
Tana Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her blonde hair is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Unemployed, who enjoyed hunting, Tana was taken on many hunting expeditions. Tana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north
Ideals: Optimist, Entrepeneur, Fighting. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp.
Qemuel Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is unkempt and raggedy. His eyes are black and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he wants revenge against giants
Flaws: Ugly, Emotional. Bonds: Poor, Enemies. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Wrenn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Poor. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (60 gp).
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