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Advanced [show]


Antinua Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and she perpetually has her trident ready. Her blonde hair is still thick. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: Antinua was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Addict, Lazy. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Antinua Rothenel, Female Elf Warlock 2
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1000 sp.


Social Check DCs


Skirt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his glaive always slung over his shoulder. He wears his yellow fur up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Skirt took refuge in the old dungeon and found the beat up glaive and armor he uses now. He struck the Weaver job and began his own company from there.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Skirt Candle, Male Tabaxi Warrior 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Eye agate (4 gp).


Social Check DCs


Veit Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Veit Strakeln, Male Dwarf Commoner 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Shifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is physically well-built. Her red fur is heavily combed to the left. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Seamstress, Shifting learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Shifting Peak, Female Tabaxi Sorcerer 4
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. Silver pearl (60 gp). Obsidian (9 gp).


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown pants and tee shirts. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Doctor, Hubert learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He became a Doctor soon after.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Hubert Merton, Male Human Bard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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