Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his halberd. His blonde hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Sage profession.
History: Born in the north to a Brewer, Cockaby learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Rhodochrosite (6 gp). Tourmaline (140 gp).
Reynard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has black hair. His green eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Mentor. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Buckler.
Modean Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying purple hair a little too much giving a sharp purple color. He has several tiny aquamarine earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a plains tribe. A freak accident while working with his Junk Dealer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Rich, Nature. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 2000 cp.
Gildmak Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Gildmak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to be a carter again
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Tree Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his cinnamon fur down. His green unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Philantrophist. Flaws: Disease, Emotional. Bonds: Poor, Attractive. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
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