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NPC Generator

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Advanced [show]


Egelina Myerscough, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with red skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has no hair. Her ears are large.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north, but her parents moved at a very young age to the south. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Egelina Myerscough, Female Human Bard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp.


Social Check DCs


Umpen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his dagger. His chestnut hair is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Umpen Shadowcloak, Male Gnome Paladin 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. Eye agate (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Darlington, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She has a large brown mantle and cape that has been intricately interwoven into her violet robe. Her hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. Her eyes are gray and catlike.

Personality: She likes to make people angry or surprised. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mary took refuge in the old dungeon and found the beat up kukri and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Ugly, Antagonistic. Bonds: Family, Military, Nature. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Mary Darlington, Female Human Druid 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Hematite (12 gp).


Social Check DCs


Euphemia Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She is bald on top and has large white tufts of hair around her ears. Her eyes are blue and beady.

Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born into a rich family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has achieved small success as a Mason.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Euphemia Reedfellow, Female Halfling Adept 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Bûth Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his scythe ready. With bright chestnut hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 5 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bûth's homeland. Bûth decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bûth Copeland, Male Half-Orc Wizard 2
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp.


Social Check DCs

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