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Advanced [show]


Cloud Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy brown pantaloons and a black scarf. His orange fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Guardian, Military. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Cloud Of Stars, Male Tabaxi Druid 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Dondon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Dondon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Religious. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Dondon Wildcloak, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Galinndan Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Fighting, Impeccable. Bonds: Rich, Attractive. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Galinndan Erenaeth, Male Elf Aristocrat 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Therlin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears grey painted combat armor at almost all times. Her skin is also unnaturally pale. Her hair is always cut to a buzz. Her gray eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Therlin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Therlin Steelfist, Female Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Moss agate (7 gp).


Social Check DCs


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple black line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of eastern immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Seamstress kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Bonds: Attractive, Criminal record, Immigrant, Mentor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Tawna Whispermouse, Female Halfling Commoner 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs

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