Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Ideals: Entrepeneur, Justice. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Thamuz Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor, and carries maces. His hair is brown and very short. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.
History: Thamuz was born with his mother's beautiful face. Cursed with vampirism at a very young age, Thamuz has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Freshwater pearl (4 gp).
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Spear Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. His long brown fur is drawn into a two foot long braid. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Erias Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Attractive, Mentor, Nature. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
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