Skamos Still, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is unkempt and raggedy. His eyes are gold and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Assassin, Skamos learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 200 sp. Lapis lazuli (4 gp).
Jarsali Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in blue turtlenecks beneath a green coat with grey slacks. Her black hair is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Attractive, Immigrant, Religious. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Ilde Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and she perpetually has her club ready. Her black hair is kept up in a ponytail inside a Stetson hat. Her amber eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Poor, Job. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Tenena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman dresses like a well dressed Map Maker does. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a minor phobia of water and hates getting wet.
History: Born to a Doctor, her father struggled to pay the bills. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Anne Weld, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her hair is black, silky, and of moderate length. Her fierce gray eyes like to dwell on things.
Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her brother recently and the two have been together since.
Motivation: She seems to be bored by most things; and she uses money and sex appeal to get what she needs
Flaws: Shy, Lazy, Mundane. Bonds: Attractive, Rich, Family. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. Golden pearl (150 gp).
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