Percival Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Percival was born the youngest of three triplets. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Flaws: Antagonistic, Lazy, PTSD. Bonds: Poor, Family. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 100 sp. 1 Masterwork Common Melee.
Aelar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He wears his silver hair up. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Aelar was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 2 Tanglefoot bags.
Mishann Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her brass crest is knotted and matted. She has gold eyes.
Personality: She is calm most of the time but flees social interaction. She also is a firm believer in the womanly ideal.
History: Born in the north to a Barrister, Mishann learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Doesn't want to be a Barrister and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Job, Family. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Jane Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is cut short. She has gray eyes and a yellow hat with a white feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is harsh and unforgiving.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Jarsali Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her long red hair is drawn into a two foot long braid. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Banker, her father struggled to pay the bills. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels kind of lost in life; and she desires power and/or immortality
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. Chrysoberyl (40 gp).
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