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Advanced [show]


Elegant In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She keeps her long lavender fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Flaws: Impulsive, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Elegant In Woods, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Bullseye lantern.


Social Check DCs


Jasmine Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is typically in her Miller uniform. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She then took over the family business and is one of the better Miller for hire.

Motivation: To be a Ploughman again.

Ideals: Athletic. Flaws: Ugly, Racist, Addict. Bonds: Job. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Jasmine Wildcloak, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long red hair reaches down to his waist. His eyes are brown.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Thorpe studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Armorer soon after.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Thorpe Bigheart, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. 1 Climber’s kit.


Social Check DCs


Marbas Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His white hair is still thick. His eyes are silver and catlike.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Marbas Respect, Male Tiefling Ranger 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)19 (+4) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His fur, while still mostly brown, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Religious, Military. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Kite Prim Posies, Male Tabaxi Commoner 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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