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NPC Generator

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Advanced [show]


Bilga Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her chestnut hair is still thick. Her fierce violet eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bilga was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She's attracted to the PC; and balancing her hectic life and new servant responsibilities is difficult

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Has a crush. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Bilga Fulton, Female Half-Orc Bard 2
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Marastyr Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy brown pantaloons and a grey scarf. Her long red hair reaches down to her waist. Her amber eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and she's looking for her big break

Ideals: Pacifist. Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marastyr Daerdahk, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lorm Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: Eccentric and domineering, Lorm will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Extrovert. Flaws: Insomniac, Ugly. Bonds: Immigrant, Has a crush. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Lorm Marley, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Seere Panic, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise red. Her teeth are white and perfect.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Merchant business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She has drifted from career to career and currently works as a Merchant.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Job. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Seere Panic, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 2100 sp. Golden pearl (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Modean Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a black cloak and cross-gartered tan stockings. His hair is silver and curly. He has white eyes and a black hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Modean hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Enemies, Immigrant. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Modean Cryptic, Male Tiefling Rogue 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 8 (-1)19 (+4)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs

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