Barendd Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is short and silver. His eyes are a pleasant amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Sold as a small child to a brothel owner, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp.
Drogo Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Crown-heir soon after.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 120 gp.
Hamil Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. He carries a battered longsword and tarnished club as well. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 5 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Jane Brandon, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears brown cloth garments or leather armor. She has black hair. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Military, Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Banded mail.
Adelaide Cornish, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her violet unseeing eyes seem to look past you.
Personality: Adelaide is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Adelaide has worked very hard to control her curse. She used her abilities to trick people and travel the world for free.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Disease, Depressed, Fearful. Bonds: Attractive. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp. A miniature golden chest with tiny emeralds lining the top (180 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

