Hlin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length chestnut hair. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. After a long history of fighting, Hlin and her spouse have recently divorced.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Serpent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Miner uniform. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His lavender fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Philantrophist. Flaws: Emotional, Mundane. Bonds: Job, Religious. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Arara Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Bellfounder. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a Hunter, her mother struggled to pay the bills. Her martial abilities were realized during a raid on her village. She has achieved small success as a Bellfounder.
Motivation: She is wracked by social anxiety; and to be a hunter again
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Poor. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Superior lock.
Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting green shirt and pants. His rusty crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, Impulsive, Insane. Bonds: Job, Criminal record. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Silver comb with moonstones (200 gp).
Wrenn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. Cursed with unlife at a very young age, Wrenn has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and he has passion for adventuring and risk
Flaws: Ugly, Shy, Addict, Disease, Fearful. Bonds: Adventurer. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
