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NPC Generator

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Advanced [show]


Smoking Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it and is in decent physical shape. Her lavender fur is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Engraver father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic, Hedonist, Disease. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Smoking Blossom, Female Tabaxi Barbarian 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Uzza Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. Her hair is white and curly. She has several tiny amber earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Roofer father left her crippled. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Slave, Rich. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Uzza Mayhem, Female Tiefling Bard 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 90 gp.


Social Check DCs


Efferil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and very short. His brown eyes have a joyful gleam in them most of the time.

Personality: He is mildly Elf supremacist, though he does not identify as such. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Stableman business at a young age. His childhood dream was to be a Armorer, but he was a colossal failure. He has never given up on his singing dream.

Motivation: To be a Armorer again; and dwarven compassion

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Efferil Galanodel, Male Elf Rogue 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Red garnet (130 gp).


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy brown suit, and a wedding ring on his right hand. His white hair, when down, is lengthy. This green eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a goblins raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, In love, Enemies. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Nordak Battlehammer, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Anselm Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear yellow pants and tee shirts, marred by teas. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Blumenthal, Male Half-Elf Bard 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Good lock. 1 Hourglass. 1 Simple lock.


Social Check DCs

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