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Advanced [show]


Jezebeth Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is overprotective of those who hire her services. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many orcs want her driven away; and revenge

Flaws: PTSD, Disease. Bonds: Guardian, Slave, Enemies. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Jezebeth Violence, Female Tiefling Wizard 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1700 sp.


Social Check DCs


Tree Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is beige and curly. Her green eyes are passionate and lively.

Personality: This woman loves writing and to teach people writing more than just about anything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Tree was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tree decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Athletic, Artistic, Justice. Bonds: Criminal record. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Tree Wind, Female Tabaxi Cleric 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey armored body suit, with a simple yellow line shooting up and back down. Her hair is blonde and curly. She has a dull look in her violet eyes.

Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Marastyr was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.

Motivation: To unite with her brother.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Marastyr Loderr, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 12 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered greataxe and tarnished whip as well. Her fur is short and beige. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. Tree was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tree decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Tree Of Claws, Female Tabaxi Warlock 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 120 gp. 1 Silver holy symbol.


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. She carries with her a set of axes on her belt, each one with a topaz on the hilt. She keeps her orange fur in a flapper bob. Her green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Bricklayer, who enjoyed hunting, Great was taken on many hunting expeditions. Great liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: She wants revenge against illithids.

Ideals: Fighting, Impeccable, Optimist. Bonds: Enemies, Nature. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Great Peak, Female Tabaxi Barbarian 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 4 Acid flasks. 4 Holy water. 1 Everburning torch.


Social Check DCs

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