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Geva Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a green scarf. She is physically well-built. Her hair is long and silver with streaks of brown, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Barrister father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Geva Ryland, Female Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arara Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her violet robe and has her bow always slung over her shoulder. Her hair is white and curly. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Arara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Arara Larson, Female Half-Elf Cleric 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Chenna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a worn and beaten armor. She is an epitome of beauty. Her white hair is heavily combed to the right. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was always a brilliant, if unscrupulous mind. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to be a engraver again

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Chenna Stonebridge, Female Halfling Druid 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Red spinel (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Ishte Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear black clothing when she does not wear armor. She keeps her chestnut hair in a pixie cut. She has gleaming, smiling white eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Ishte was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Engraver. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Has a crush, Enemies. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Ishte Sharp, Female Tiefling Rogue 3
Medium (4'7") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 14 (+2)18 (+4)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He keeps his long yellow fur kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist, Logical. Flaws: Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Trail Candle, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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