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NPC Generator

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Advanced [show]


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her silver hair is braided into rings. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small plains village. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Philantrophist, Athletic. Bonds: Attractive, Nature, Family. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Jarana Orcfoe, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his sickle. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has gray eyes and a tan hat with a pastel feather.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Butcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic. Flaws: Impulsive, Shy, Disease. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Orryn Raulnor, Male Gnome Bard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zunn Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is portly but not overly obese. His head has been shaved. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Zunn Sutton, Male Half-Orc Druid 2
Medium (6'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Marshal uniform. He is portly but not overly obese. His tied-back hair is brown. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to be a animal trainer again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Ombul Brightmoon, Male Halfling Warrior 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has wavy white fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Fortune-teller, Cask learned a great deal about his father's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He now owns his own business.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Opinionated. Flaws: Racist. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cask Timber, Male Tabaxi Adept 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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