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Advanced [show]


Rimple Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a glaive on his belt. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Rimple's homeland. Rimple decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dragonborn people; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Weaver

Voice: American accent

Attributes [hide]

Rimple Fabblestabble, Male Gnome Wizard 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp. 1 Hourglass.


Social Check DCs


Fenriz Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He carries with him a set of bows on his belt, each one with a opal on the hilt. He keeps his black hair in a pixie cut. He has gleaming, smiling white eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Fenriz was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting. Flaws: Cynical. Bonds: Has a crush, Family, Job. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Fenriz Failure, Male Tiefling Commoner 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Ahrim Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His purple hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and to pay off his debts

Ideals: Optimist, Entrepeneur. Bonds: In love, Poor, Debt. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Ahrim Light, Male Tiefling Wizard 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 9 (-1)16 (+3)
Skills Nature +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 160 gp. 2 Acid flasks.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large pastel mantle and cape that has been intricately interwoven into his white robe. He keeps his long black fur kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Half-Orc people; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Beast In the Wind, Male Tabaxi Rogue 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Silent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his falchion. His black fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Blacksmith in town.

History: Born in the north to a Blacksmith, Silent learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Blacksmith.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Silent Of Claws, Male Tabaxi Wizard 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs

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