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Advanced [show]


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His long golden hair reaches down to his waist. His green eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined, Joker. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Vonbin Aranore, Male Dwarf Warlock 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Elysande Marley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a grey suit. She has done her best to style her white hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Elysande Marley, Female Human Warrior 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 600 sp. 3 Antitoxin.


Social Check DCs


Kildrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a grey and white robe with the hood down. His head has been shaved. His fierce hazel eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and dragonborn compassion

Ideals: Professionalism. Flaws: Ugly, Insomniac, Racist. Bonds: Religious. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Kildrak Deepdelver, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)15 (+2) 10 (+0)6 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp. A silver and pearl hairclip (80 gp).


Social Check DCs


Bethrynna Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet cloak. With bright white hair. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also has developed a complete distrust of the Bather profession.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Masseuse soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Flaws: Antagonistic, Fearful. Bonds: Job, Religious. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Bethrynna Qualanthri, Female Half-Elf Paladin 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Balam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. His eyes are silver and catlike.

Personality: Balam is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Gifted from a young age, Balam studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Balam Clever, Male Tiefling Ranger 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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