Zephan Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'5", this man is wearing a perfectly clean shirt and pair of pants. His purple hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Zephan was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zephan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zephan. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant, Job, Criminal record. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Orthog Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His auburn hair, when down, is lengthy. His violet eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Orthog was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Five Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His gray fur is drawn into a tight pony tail with a clover scrunchie. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north to a Bounty Hunter, Five learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Gormogord Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports red clothing, slightly heavier than average wear. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.
Personality: Overbrimming with self-confidence, Gormogord isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gormogord was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Impeccable. Bonds: Religious, Immigrant, Enemies. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Silver chalice with lapis lazuli gems (180 gp).
Jane Carlisle, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears many layers of old clothing at all times. Her silver hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She uses divination through singing.
History: Sold as a small child to a wizard, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Farmer, but she was a colossal failure. She has achieved small success as a Barber.
Motivation: To be a Farmer again; and she is unsatisfied with her job
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Job. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp. 1 Masterwork Heavy steel shield.
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