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NPC Generator

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Advanced [show]


Myria Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She wears a faded coat and loose pants complete with broad hat. She wears a broad hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with painting.

History: The child of a Barkeep, who enjoyed hunting, Myria was taken on many hunting expeditions. Myria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.

Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insane, Mundane. Bonds: Nature. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Myria Wildcloak, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +7, History +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +4

Possessions: 30 gp. Brown-green garnet (90 gp).


Social Check DCs


Mara Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Mara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mara's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Ostoroth, Female Elf Rogue 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Varg Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is always cut to a buzz. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Varg studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Persistence, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Varg Thackeray, Male Half-Orc Wizard 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Torgga Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She is wearing a long, grey, dusty cloak. Her silver hair is styled in orderly dreadlocks. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She struck the Sailor job and began her own company from there.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Impulsive, Depressed. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Torgga Daerdahk, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. White pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Sarah Ryland, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing music.

History: Sarah was born in the south. At a young age she loved to build and create. She has had some formal music training, and achieved minor success. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Artistic, Persistence. Bonds: Attractive, Enemies. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Sarah Ryland, Female Human Paladin 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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