Dynamic Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears just a brown suit. She has a penchant for wearing a ring with an oversized jet on her left hand. Her cinnamon fur has been sun bleached extensively. Her eyes are amber and catlike.
Personality: Dynamic speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dynamic is combative with any and all who dare try her patience in the slightest.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dynamic took refuge in the large cave and found the beat up hand crossbow and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Impeccable, Justice. Bonds: Rich, Nature, Adventurer. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Deep blue spinel (700 gp). Malachite (13 gp). 1 Minor magic item.
Quelenna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A 4'9" eastern woman, she wears a tan shirt with thin grey vertical stripes and black pants. Her moppish brown hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: This woman loves music and to teach people music more than just about anything. She invites people to come help in her community garden.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She has worked as a Carter like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Murook Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. She is bald on top and has large red tufts of hair around her ears. This gray eyed westerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 pp.
Naeris Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: Naeris hails from a village terrorized by goblins. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Naeris was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Enemies, Slave. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Antitoxin.
Percival Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow armored body suit, with a simple black line shooting up and back down. He has a small bristly mustache and wavy black hair. He has gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (160 gp). 1 Banded mail.
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