Merihim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is knotted and matted. His eyes are likewise gold.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Merihim was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Family. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Euphemia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red armored body suit, with a simple grey line shooting up and back down. She is muscular with a powerful set of arms. Her brown hair is unkempt and raggedy. Her brown eyes are slightly larger than normal.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Spice Merchant.
Motivation: Expand her business.
Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp. Tiger eye turquoise (6 gp).
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His lavender fur is matted, messy, and big. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Servant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Blue quartz (13 gp).
Three Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She prefers to wear pastel pants and tee shirts. She has a hunchback. She wears her cinnamon fur up. Her eyes are amber.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Layabout, who enjoyed hunting, Three was taken on many hunting expeditions. Three was born on a far eastern desert where she grew up under the tutelage of her father, an expert Healer. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. 1 Banded mail.
Findex Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She very much looks the part of a Navigator. Her green crest is knotted and matted. She has gold eyes and a black hat with a tan feather.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has drifted from career to career and currently works as a Navigator.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Job, Slave. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
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