Mordai Strength, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He keeps his long purple hair kept up in a rat tail. His fierce gold eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Religious, Family. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. 2 Thunderstones.
Willow Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her club. Her auburn hair is knotted and matted. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She inherited the family business which she has now maintained for 4 years.
Motivation: Expand her business.
Ideals: Athletic, Entrepeneur. Bonds: Job, Religious. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Silent Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She keeps her gray fur in a flapper bob. She has several tiny sapphire earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Antrara Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy rusty crest. She dresses like a well dressed Ruler does. She has a hunchback. She keeps her long rusty crest kept up in a rat tail. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Antrara was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Ruler. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: To be a Apothecary again; and she is unsatisfied with her job
Flaws: Ugly, Addict, Emotional, Shy. Bonds: Job. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Marastyr Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Marastyr and her spouse have recently divorced.
Motivation: She feels kind of lost in life; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Disease, Antagonistic, Depressed. Bonds: Adventurer, Job. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. 1 Good lock.
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