Nirgel Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a green and tan robe with the hood down. He has moderate length white hair. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Amber (50 gp). 1 Masterwork Common Ranged Weapon.
Nagrette Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is knotted and matted. She wears an eyepatch.
Personality: Nagrette is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: Sold as a small child to a necromancer, Nagrette was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Nagrette was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nagrette's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 10000 cp.
Ar-Gul Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. He has gleaming, smiling blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ar-Gul took refuge in the large cave and found the beat up spear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Extrovert. Flaws: Ugly, Disease, Insomniac. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Umpen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears blue cloth garments or leather armor. He has a white handlebar mustache and slicked back white hair. His brown eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Flaws: Shy, Antagonistic, Insomniac, Insane. Bonds: Immigrant. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Jane Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears silk and lounges about seductively. She has a long golden ponytail with little hanging trinkets. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Impeccable. Bonds: Attractive, Mentor, Criminal record, Family. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Shout outs: Stacey, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
