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NPC Generator

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Advanced [show]


Valanthe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and likes to wear tan tank tops with black skirt. Her skin is also unnaturally pale. Her moppish red hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Valanthe has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Disciplined, Logical, Entrepeneur. Flaws: Ugly, Disease. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Valanthe Sylvaranth, Female Elf Barbarian 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Thamuz Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has moderate length purple hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Thamuz Ecstasy, Male Tiefling Adept 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)19 (+4)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Painter

Voice: Raspy

Attributes [hide]

Nuraval Dankil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 290 gp. 1 Darkwood Buckler.


Social Check DCs


Vepar Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black broad hat and black clothes. She has a moderate pudge and is not very fit. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Vepar studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Architect soon after.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy, Hedonist, Depressed. Bonds: Attractive, Job. Occupation: Architect

Voice: Raspy

Attributes [hide]

Vepar Grief, Female Tiefling Druid 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)17 (+3) 17 (+3)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 13
Languages Common, Giant, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (600 gp).


Social Check DCs


Eldon Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a black coat with grey slacks. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Eldon hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eldon took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Eldon Garrick, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)18 (+4)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Giant, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs

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