Skak Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). With a patchy chestnut beard and wild chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Skak took refuge in the large cave and found the beat up greatsword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp.
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man tends to wear a pastel poncho over his likewise colored trousers and shirt. His orange fur is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Religious, Rich. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 100 gp.
Delre Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Darrow Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: He got into the Assassin business at a young age. He worked as a nervous Assassin and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To be a Cartwright again; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Virra Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is white and curly. Her eyes are hazel and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Sold as a small child to a slaver, Virra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She has worked as a Fortune-teller like her father before her.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Job, Enemies, Mentor. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 90 gp. Brown-green garnet (40 gp). Blue sapphire (600 gp). Brown-green garnet (40 gp). 1 Half-Plate.
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