Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She wears a well pressed and immaculate suit (or dress). Her brown hair is lengthy and is close to two feet long. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She has always had a great fascination with Half-Orc culture. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tervaround grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tervaround. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A strong sense of loyalty to Half-Orc people; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Racist, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Freshwater pearl (11 gp). Banded agate (11 gp).
Vani Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her black hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Terse, Insane. Bonds: Adventurer, Rich. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp. Freshwater pearl (13 gp).
Murook Law, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Bricklayer. She is physically well-built. She has white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with lycanthropy at a very young age, Murook has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Job, Slave. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1800 sp.
Shanairla Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her black hair is thinning but still full. She has several tiny opal earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.
History: Born in the east to a Adventurer, Shanairla learned a great deal about her mother's area of expertise. She worked as a nervous Adventurer and found it very stressful. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Passionate. Bonds: Rich, Adventurer, Job. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Morgran Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large brown jacket. His white hair is styled in orderly dreadlocks. He has amber eyes and a brown hat with a blue feather.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. Morgran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Bonds: Job, Nature, Adventurer, Religious. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp. Finely wrought small gold bracelet (80 gp).
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