Baern Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Philantrophist, Artistic, Logical. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Mary Bradley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and seeks redemption
Ideals: Gifted, Entrepeneur. Flaws: Forgetful. Bonds: Adventurer, Criminal record. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Antinua Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. She wears a deerstalker hat to hide her balding. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Rich. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Breastplate.
Abalaba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She keeps her silver hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home.
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. 1 Darkwood Shield.
Mella Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet costume with the symbols of the four houses of cards on her torso. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are a pleasant green.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Religious, Adventurer. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
